<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>CSharp | The .NET Blog</title><link>https://thedotnetblog.com/tags/csharp/</link><description>Articles, tutorials and insights from the .NET community.</description><generator>Hugo</generator><language>en</language><managingEditor>@thedotnetblog (The .NET Blog)</managingEditor><webMaster>@thedotnetblog</webMaster><lastBuildDate>Sat, 25 Apr 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://thedotnetblog.com/tags/csharp/index.xml" rel="self" type="application/rss+xml"/><item><title>Where Does Your Agent Remember Things? A Practical Guide to Chat History Storage</title><link>https://thedotnetblog.com/news/emiliano-montesdeoca/chat-history-storage-patterns-agent-framework/</link><pubDate>Sat, 25 Apr 2026 00:00:00 +0000</pubDate><author>Emiliano Montesdeoca</author><guid>https://thedotnetblog.com/news/emiliano-montesdeoca/chat-history-storage-patterns-agent-framework/</guid><description>Service-managed or client-managed? Linear or forking? The architectural decision that shapes what your AI agent can actually do — with code examples in C# and Python.</description><content:encoded>&lt;p&gt;When you build an AI agent, you spend most of your energy on the model, the tools, and the prompts. The question of &lt;em&gt;where the conversation history lives&lt;/em&gt; feels like an implementation detail — but it&amp;rsquo;s actually one of the most important architectural decisions you&amp;rsquo;ll make.&lt;/p&gt;
&lt;p&gt;It determines whether users can branch conversations, undo responses, resume sessions after a restart, and whether your data ever leaves your infrastructure. The &lt;a href="https://devblogs.microsoft.com/agent-framework/chat-history-storage-patterns-in-microsoft-agent-framework/"&gt;Agent Framework team published a deep dive on this&lt;/a&gt; and it&amp;rsquo;s worth understanding the full landscape.&lt;/p&gt;
&lt;h2 id="two-fundamental-patterns"&gt;Two fundamental patterns&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Service-managed&lt;/strong&gt;: the AI service stores the conversation state. Your app holds a reference (a thread ID, a response ID) and the service automatically includes relevant history on each request. Simpler to set up. Less control.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Client-managed&lt;/strong&gt;: your app maintains the full history and sends relevant messages with every request. The service is stateless. You control everything — what gets sent, how it&amp;rsquo;s compressed, where it lives.&lt;/p&gt;
&lt;p&gt;Neither is universally better. The right choice depends on what you&amp;rsquo;re building.&lt;/p&gt;
&lt;h2 id="service-managed-linear-vs-forking"&gt;Service-managed: linear vs forking&lt;/h2&gt;
&lt;p&gt;Not all service-managed storage is the same. There are two distinct models:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Linear (single-threaded)&lt;/strong&gt;: messages form an ordered sequence. You can append, but you can&amp;rsquo;t branch. This is the traditional chat model — used by Foundry Prompt Agents and the now-deprecated OpenAI Assistants API. Great for chatbots and support agents. Terrible if you want &amp;ldquo;try again&amp;rdquo; or parallel exploration.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Forking-capable&lt;/strong&gt;: each response has a unique ID, and new requests can reference &lt;em&gt;any&lt;/em&gt; previous response as the continuation point. This is what the Responses API (Microsoft Foundry, Azure OpenAI, OpenAI) supports. Users can branch conversations, build &amp;ldquo;undo&amp;rdquo; flows, explore multiple answer paths.&lt;/p&gt;
&lt;p&gt;If you&amp;rsquo;re building any kind of agentic workflow where multiple paths might be explored, forking is a capability you want.&lt;/p&gt;
&lt;h2 id="client-managed-you-own-the-complexity"&gt;Client-managed: you own the complexity&lt;/h2&gt;
&lt;p&gt;When the service doesn&amp;rsquo;t store history, your app does everything:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Context window management&lt;/strong&gt; — you can&amp;rsquo;t send unlimited history. You need truncation, sliding windows, summarization, or tool-call collapse strategies.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Persistence&lt;/strong&gt; — in-memory works for demos. Production needs a database, Redis, or blob storage.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Privacy&lt;/strong&gt; — conversation data never leaves your infrastructure unless you explicitly send it.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The upside on privacy is real. For sensitive applications where you can&amp;rsquo;t have conversation history sitting on a third-party server, client-managed is the only option.&lt;/p&gt;
&lt;p&gt;Agent Framework ships built-in compaction strategies for all the common patterns, so you don&amp;rsquo;t have to build them from scratch. But you do need to choose and configure the right one.&lt;/p&gt;
&lt;h2 id="how-agent-framework-abstracts-this"&gt;How Agent Framework abstracts this&lt;/h2&gt;
&lt;p&gt;The beauty of the framework is that your agent invocation code stays the same regardless of which storage model you&amp;rsquo;re using. The &lt;code&gt;AgentSession&lt;/code&gt; handles the underlying differences.&lt;/p&gt;
&lt;p&gt;In C#:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// Works with Chat Completions (client-managed)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// AND with Responses API (service-managed)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// The session handles the details.&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;AgentSession&lt;/span&gt; &lt;span class="n"&gt;session&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;agent&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;CreateSessionAsync&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;first&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;agent&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RunAsync&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;#34;My name is Alice.&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;session&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;second&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;agent&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RunAsync&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;#34;What is my name?&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;session&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;In Python:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;session&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;agent&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;create_session&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;first&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;agent&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;run&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s2"&gt;&amp;#34;My name is Alice.&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;session&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="n"&gt;session&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;second&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;agent&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;run&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s2"&gt;&amp;#34;What is my name?&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;session&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="n"&gt;session&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;When you switch from OpenAI Chat Completions to the Responses API, you change the client configuration — not the agent invocation code.&lt;/p&gt;
&lt;h2 id="the-responses-api-is-uniquely-flexible"&gt;The Responses API is uniquely flexible&lt;/h2&gt;
&lt;p&gt;Most providers have a fixed storage model. The Responses API is the exception — it&amp;rsquo;s configurable via the &lt;code&gt;store&lt;/code&gt; parameter:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;&lt;code&gt;store=true&lt;/code&gt; (default)&lt;/strong&gt;: service stores each response, supports forking via response IDs. Service handles compaction.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;code&gt;store=false&lt;/code&gt;&lt;/strong&gt;: service is stateless, Agent Framework manages history client-side. You control compaction.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Conversations API&lt;/strong&gt;: linear thread model on top of Responses. Pass a conversation ID instead of a response ID.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Here&amp;rsquo;s the client-managed mode in practice (C#):&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;AIAgent&lt;/span&gt; &lt;span class="n"&gt;agent&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="n"&gt;OpenAIClient&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;#34;&amp;lt;your_api_key&amp;gt;&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetResponseClient&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;#34;gpt-5.4-mini&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;AsIChatClientWithStoredOutputDisabled&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;AsAIAgent&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="n"&gt;ChatClientAgentOptions&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;ChatOptions&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="n"&gt;Instructions&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="s"&gt;&amp;#34;You are a helpful assistant.&amp;#34;&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;ChatHistoryProvider&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="n"&gt;InMemoryChatHistoryProvider&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;});&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;And in Python:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;agent&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;Agent&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;client&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="n"&gt;OpenAIChatClient&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;name&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="s2"&gt;&amp;#34;StatelessAgent&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;instructions&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="s2"&gt;&amp;#34;You are a helpful assistant.&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;default_options&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s2"&gt;&amp;#34;store&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;False&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;context_providers&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;InMemoryHistoryProvider&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s2"&gt;&amp;#34;memory&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;load_messages&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="kc"&gt;True&lt;/span&gt;&lt;span class="p"&gt;)],&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;Swap &lt;code&gt;InMemoryHistoryProvider&lt;/code&gt; for your &lt;code&gt;DatabaseHistoryProvider&lt;/code&gt; when you&amp;rsquo;re ready for production persistence.&lt;/p&gt;
&lt;h2 id="provider-quick-reference"&gt;Provider quick reference&lt;/h2&gt;
&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Provider&lt;/th&gt;
&lt;th&gt;Storage&lt;/th&gt;
&lt;th&gt;Model&lt;/th&gt;
&lt;th&gt;Compaction&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;OpenAI / Azure OpenAI Chat Completions&lt;/td&gt;
&lt;td&gt;Client&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;You&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Foundry Agent Service&lt;/td&gt;
&lt;td&gt;Service&lt;/td&gt;
&lt;td&gt;Linear&lt;/td&gt;
&lt;td&gt;Service&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Responses API (default)&lt;/td&gt;
&lt;td&gt;Service&lt;/td&gt;
&lt;td&gt;Forking&lt;/td&gt;
&lt;td&gt;Service&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Responses API (&lt;code&gt;store=false&lt;/code&gt;)&lt;/td&gt;
&lt;td&gt;Client&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;You&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Anthropic Claude, Ollama&lt;/td&gt;
&lt;td&gt;Client&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;You&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h2 id="how-to-choose"&gt;How to choose&lt;/h2&gt;
&lt;p&gt;Start with these questions:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;Do you need conversation branching or &amp;ldquo;undo&amp;rdquo;?&lt;/strong&gt; → Forking service-managed (Responses API)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Do you need full data sovereignty?&lt;/strong&gt; → Client-managed, with a database-backed provider&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Is this a simple chatbot or support flow?&lt;/strong&gt; → Service-managed linear is fine&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Do you need to migrate between providers later?&lt;/strong&gt; → Client-managed gives you portability&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;The most important thing: don&amp;rsquo;t default to whatever is easiest to start with and forget to revisit it. Changing storage patterns after launch is painful.&lt;/p&gt;
&lt;h2 id="wrapping-up"&gt;Wrapping up&lt;/h2&gt;
&lt;p&gt;Chat history storage shapes what your agents can actually do — not just in demos but in production, under real user behavior. Agent Framework&amp;rsquo;s abstractions let you evolve your choice without rewriting your application logic, which is genuinely useful when you&amp;rsquo;re still figuring out the right model.&lt;/p&gt;
&lt;p&gt;Read the &lt;a href="https://devblogs.microsoft.com/agent-framework/chat-history-storage-patterns-in-microsoft-agent-framework/"&gt;full post&lt;/a&gt; for the complete decision tree, the Conversations API walkthrough, and the compaction strategy details.&lt;/p&gt;</content:encoded></item><item><title>C# 15 Gets Union Types — and They're Exactly What We've Been Asking For</title><link>https://thedotnetblog.com/news/emiliano-montesdeoca/csharp-15-union-types-exhaustive-matching/</link><pubDate>Sun, 05 Apr 2026 00:00:00 +0000</pubDate><author>Emiliano Montesdeoca</author><guid>https://thedotnetblog.com/news/emiliano-montesdeoca/csharp-15-union-types-exhaustive-matching/</guid><description>C# 15 introduces the union keyword — compiler-enforced discriminated unions with exhaustive pattern matching. Here's what they look like, why they matter, and how to try them today.</description><content:encoded>&lt;p&gt;This is the one I&amp;rsquo;ve been waiting for. C# 15 introduces the &lt;code&gt;union&lt;/code&gt; keyword — proper discriminated unions with compiler-enforced exhaustive pattern matching. If you&amp;rsquo;ve ever envied F#&amp;rsquo;s discriminated unions or Rust&amp;rsquo;s enums, you know exactly why this matters.&lt;/p&gt;
&lt;p&gt;Bill Wagner &lt;a href="https://devblogs.microsoft.com/dotnet/csharp-15-union-types/"&gt;published the deep dive&lt;/a&gt; on the .NET blog, and honestly? The design is clean, practical, and very C#. Let me walk you through what&amp;rsquo;s actually here and why it&amp;rsquo;s a bigger deal than it might seem at first glance.&lt;/p&gt;
&lt;h2 id="the-problem-unions-solve"&gt;The problem unions solve&lt;/h2&gt;
&lt;p&gt;Before C# 15, returning &amp;ldquo;one of several possible types&amp;rdquo; from a method was always a compromise:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;&lt;code&gt;object&lt;/code&gt;&lt;/strong&gt; — no constraints, no compiler help, defensive casting everywhere&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Marker interfaces&lt;/strong&gt; — better, but anyone can implement them. The compiler can never consider the set complete&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Abstract base classes&lt;/strong&gt; — same issue, plus the types need a common ancestor&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;None of these give you what you actually want: a closed set of types where the compiler guarantees you&amp;rsquo;ve handled every case. That&amp;rsquo;s what union types do.&lt;/p&gt;
&lt;h2 id="the-syntax-is-beautifully-simple"&gt;The syntax is beautifully simple&lt;/h2&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="k"&gt;record&lt;/span&gt; &lt;span class="nc"&gt;class&lt;/span&gt; &lt;span class="n"&gt;Cat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;Name&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="k"&gt;record&lt;/span&gt; &lt;span class="nc"&gt;class&lt;/span&gt; &lt;span class="n"&gt;Dog&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;Name&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="k"&gt;record&lt;/span&gt; &lt;span class="nc"&gt;class&lt;/span&gt; &lt;span class="n"&gt;Bird&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;Name&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="n"&gt;union&lt;/span&gt; &lt;span class="n"&gt;Pet&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Cat&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Dog&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Bird&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;One line. &lt;code&gt;Pet&lt;/code&gt; can hold a &lt;code&gt;Cat&lt;/code&gt;, a &lt;code&gt;Dog&lt;/code&gt;, or a &lt;code&gt;Bird&lt;/code&gt;. Implicit conversions are generated automatically:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;Pet&lt;/span&gt; &lt;span class="n"&gt;pet&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="n"&gt;Dog&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;#34;Rex&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pet&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Value&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="c1"&gt;// Dog { Name = Rex }&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;And here&amp;rsquo;s the magic — the compiler enforces exhaustive matching:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;name&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;pet&lt;/span&gt; &lt;span class="k"&gt;switch&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Dog&lt;/span&gt; &lt;span class="n"&gt;d&lt;/span&gt; &lt;span class="p"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Cat&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="p"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Bird&lt;/span&gt; &lt;span class="n"&gt;b&lt;/span&gt; &lt;span class="p"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;b&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;};&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;No discard &lt;code&gt;_&lt;/code&gt; needed. The compiler knows this switch covers every possible case. If you later add a fourth type to the union, every switch expression that doesn&amp;rsquo;t handle it produces a warning. Missing cases caught at build time, not at runtime.&lt;/p&gt;
&lt;h2 id="where-this-gets-practical"&gt;Where this gets practical&lt;/h2&gt;
&lt;p&gt;The &lt;code&gt;Pet&lt;/code&gt; example is cute, but here&amp;rsquo;s where unions actually shine in real code.&lt;/p&gt;
&lt;h3 id="api-responses-that-return-different-shapes"&gt;API responses that return different shapes&lt;/h3&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="n"&gt;union&lt;/span&gt; &lt;span class="n"&gt;ApiResult&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;(&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ApiError&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ValidationFailure&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;Now every consumer is forced to handle success, error, and validation failure. No more &amp;ldquo;I forgot to check the error case&amp;rdquo; bugs.&lt;/p&gt;
&lt;h3 id="single-value-or-collection"&gt;Single value or collection&lt;/h3&gt;
&lt;p&gt;The &lt;code&gt;OneOrMore&amp;lt;T&amp;gt;&lt;/code&gt; pattern shows how unions can have a body with helper methods:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="n"&gt;union&lt;/span&gt; &lt;span class="n"&gt;OneOrMore&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;(&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;IEnumerable&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="n"&gt;IEnumerable&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;AsEnumerable&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;Value&lt;/span&gt; &lt;span class="k"&gt;switch&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;T&lt;/span&gt; &lt;span class="n"&gt;single&lt;/span&gt; &lt;span class="p"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;single&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;IEnumerable&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;multiple&lt;/span&gt; &lt;span class="p"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;multiple&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kc"&gt;null&lt;/span&gt; &lt;span class="p"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;};&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;Callers pass whichever form is convenient:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;OneOrMore&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;tags&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="s"&gt;&amp;#34;dotnet&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;OneOrMore&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;moreTags&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt;&lt;span class="p"&gt;[]&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="s"&gt;&amp;#34;csharp&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;&amp;#34;unions&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;&amp;#34;preview&amp;#34;&lt;/span&gt; &lt;span class="p"&gt;};&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;foreach&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;tag&lt;/span&gt; &lt;span class="k"&gt;in&lt;/span&gt; &lt;span class="n"&gt;tags&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;AsEnumerable&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Write&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;$&amp;#34;[{tag}] &amp;#34;&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// [dotnet]&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h3 id="composing-unrelated-types"&gt;Composing unrelated types&lt;/h3&gt;
&lt;p&gt;This is the killer feature over traditional hierarchies. You can union types that have nothing in common — &lt;code&gt;string&lt;/code&gt; and &lt;code&gt;Exception&lt;/code&gt;, &lt;code&gt;int&lt;/code&gt; and &lt;code&gt;IEnumerable&amp;lt;T&amp;gt;&lt;/code&gt;. No common ancestor needed.&lt;/p&gt;
&lt;h2 id="custom-unions-for-existing-libraries"&gt;Custom unions for existing libraries&lt;/h2&gt;
&lt;p&gt;Here&amp;rsquo;s a smart design choice: any class or struct with a &lt;code&gt;[Union]&lt;/code&gt; attribute is recognized as a union type, as long as it follows the basic pattern (public constructors for case types and a &lt;code&gt;Value&lt;/code&gt; property). Libraries like OneOf that already provide union-like types can opt into compiler support without rewriting their internals.&lt;/p&gt;
&lt;p&gt;For performance-sensitive scenarios with value types, libraries can implement a non-boxing access pattern with &lt;code&gt;HasValue&lt;/code&gt; and &lt;code&gt;TryGetValue&lt;/code&gt; methods.&lt;/p&gt;
&lt;h2 id="the-bigger-picture"&gt;The bigger picture&lt;/h2&gt;
&lt;p&gt;Union types are part of a broader exhaustiveness story coming to C#:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Union types&lt;/strong&gt; — exhaustive matching over a closed set of types (available now in preview)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Closed hierarchies&lt;/strong&gt; — &lt;code&gt;closed&lt;/code&gt; modifier prevents derived classes outside the defining assembly (proposed)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Closed enums&lt;/strong&gt; — prevents creation of values other than declared members (proposed)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Together, these three features will give C# one of the most comprehensive type-safe pattern matching systems in any mainstream language.&lt;/p&gt;
&lt;h2 id="try-it-today"&gt;Try it today&lt;/h2&gt;
&lt;p&gt;Union types are available in .NET 11 Preview 2:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Install the &lt;a href="https://dotnet.microsoft.com/download/dotnet"&gt;.NET 11 Preview SDK&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Target &lt;code&gt;net11.0&lt;/code&gt; in your project&lt;/li&gt;
&lt;li&gt;Set &lt;code&gt;&amp;lt;LangVersion&amp;gt;preview&amp;lt;/LangVersion&amp;gt;&lt;/code&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;One caveat: in Preview 2, you&amp;rsquo;ll need to declare &lt;code&gt;UnionAttribute&lt;/code&gt; and &lt;code&gt;IUnion&lt;/code&gt; in your project since they&amp;rsquo;re not in the runtime yet. Grab &lt;a href="https://github.com/dotnet/docs/blob/e68b5dd1e557b53c45ca43e61b013bc919619fb9/docs/csharp/language-reference/builtin-types/snippets/unions/RuntimePolyfill.cs"&gt;RuntimePolyfill.cs&lt;/a&gt; from the docs repo, or add this:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;System.Runtime.CompilerServices&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="na"&gt; [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct,
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="na"&gt; AllowMultiple = false)]&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;sealed&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;UnionAttribute&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;Attribute&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="k"&gt;interface&lt;/span&gt; &lt;span class="nc"&gt;IUnion&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kt"&gt;object?&lt;/span&gt; &lt;span class="n"&gt;Value&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="k"&gt;get&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h2 id="wrapping-up"&gt;Wrapping up&lt;/h2&gt;
&lt;p&gt;Union types are one of those features that make you wonder how we got by without them. Compiler-enforced exhaustive matching, clean syntax, generic support, and integration with existing pattern matching — it&amp;rsquo;s everything we&amp;rsquo;ve been asking for, done the C# way.&lt;/p&gt;
&lt;p&gt;Try them in .NET 11 Preview 2, break things, and &lt;a href="https://github.com/dotnet/csharplang/discussions/9663"&gt;share your feedback on GitHub&lt;/a&gt;. This is preview, and the C# team is actively listening. Your edge cases and design feedback will shape the final release.&lt;/p&gt;
&lt;p&gt;For the full language reference, check out the &lt;a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/union"&gt;union types docs&lt;/a&gt; and the &lt;a href="https://learn.microsoft.com/dotnet/csharp/language-reference/proposals/unions"&gt;feature specification&lt;/a&gt;.&lt;/p&gt;</content:encoded></item></channel></rss>