<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Interop | The .NET Blog</title><link>https://thedotnetblog.com/tags/interop/</link><description>Articles, tutorials and insights from the .NET community.</description><generator>Hugo</generator><language>en</language><managingEditor>@thedotnetblog (The .NET Blog)</managingEditor><webMaster>@thedotnetblog</webMaster><lastBuildDate>Tue, 21 Apr 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://thedotnetblog.com/tags/interop/index.xml" rel="self" type="application/rss+xml"/><item><title>Writing Node.js Native Addons in C# with .NET Native AOT</title><link>https://thedotnetblog.com/posts/emiliano-montesdeoca/nodejs-addons-csharp-native-aot/</link><pubDate>Tue, 21 Apr 2026 00:00:00 +0000</pubDate><author>Emiliano Montesdeoca</author><guid>https://thedotnetblog.com/posts/emiliano-montesdeoca/nodejs-addons-csharp-native-aot/</guid><description>The C# Dev Kit team replaced C++ Node.js addons with .NET Native AOT — and the result is cleaner, safer, and only needs the .NET SDK.</description><content:encoded>&lt;p&gt;Here&amp;rsquo;s a scenario I love: a team that works on .NET tooling had native Node.js addons written in C++ and compiled via &lt;code&gt;node-gyp&lt;/code&gt;. It worked. But it required Python to be installed on every developer&amp;rsquo;s machine — an old version of Python, mind you — just to build a package that nobody on the team would ever touch directly.&lt;/p&gt;
&lt;p&gt;So they asked a very reasonable question: we already have the .NET SDK installed, why are we writing C++ at all?&lt;/p&gt;
&lt;p&gt;The answer was Native AOT, and the result is genuinely elegant. Drew Noakes from the C# Dev Kit team wrote up how they did it, and I think it&amp;rsquo;s worth understanding even if you&amp;rsquo;re not building VS Code extensions.&lt;/p&gt;
&lt;h2 id="the-basic-idea"&gt;The basic idea&lt;/h2&gt;
&lt;p&gt;A Node.js native addon is a shared library (&lt;code&gt;.dll&lt;/code&gt; on Windows, &lt;code&gt;.so&lt;/code&gt; on Linux, &lt;code&gt;.dylib&lt;/code&gt; on macOS) that Node.js can load at runtime. The interface is called &lt;a href="https://nodejs.org/api/n-api.html"&gt;N-API&lt;/a&gt; — a stable, ABI-compatible C API. N-API doesn&amp;rsquo;t care what language produced the library, only that it exports the right symbols.&lt;/p&gt;
&lt;p&gt;.NET Native AOT can produce exactly that. It compiles your C# code ahead-of-time into a native shared library with arbitrary entry points. That&amp;rsquo;s the whole trick.&lt;/p&gt;
&lt;h2 id="the-project-setup"&gt;The project setup&lt;/h2&gt;
&lt;p&gt;The project file is minimal:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-xml" data-lang="xml"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="nt"&gt;&amp;lt;Project&lt;/span&gt; &lt;span class="na"&gt;Sdk=&lt;/span&gt;&lt;span class="s"&gt;&amp;#34;Microsoft.NET.Sdk&amp;#34;&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nt"&gt;&amp;lt;PropertyGroup&amp;gt;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nt"&gt;&amp;lt;TargetFramework&amp;gt;&lt;/span&gt;net10.0&lt;span class="nt"&gt;&amp;lt;/TargetFramework&amp;gt;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nt"&gt;&amp;lt;PublishAot&amp;gt;&lt;/span&gt;true&lt;span class="nt"&gt;&amp;lt;/PublishAot&amp;gt;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nt"&gt;&amp;lt;AllowUnsafeBlocks&amp;gt;&lt;/span&gt;true&lt;span class="nt"&gt;&amp;lt;/AllowUnsafeBlocks&amp;gt;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nt"&gt;&amp;lt;/PropertyGroup&amp;gt;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="nt"&gt;&amp;lt;/Project&amp;gt;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;&lt;code&gt;PublishAot&lt;/code&gt; is what tells the SDK to produce a shared library on &lt;code&gt;dotnet publish&lt;/code&gt;. &lt;code&gt;AllowUnsafeBlocks&lt;/code&gt; is needed for the N-API interop with function pointers and fixed buffers.&lt;/p&gt;
&lt;h2 id="exporting-the-entry-point"&gt;Exporting the entry point&lt;/h2&gt;
&lt;p&gt;Node.js expects your library to export &lt;code&gt;napi_register_module_v1&lt;/code&gt;. In C#, &lt;code&gt;[UnmanagedCallersOnly]&lt;/code&gt; does exactly that:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kd"&gt;unsafe&lt;/span&gt; &lt;span class="kd"&gt;partial&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;RegistryAddon&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="na"&gt; [UnmanagedCallersOnly(
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="na"&gt; EntryPoint = &amp;#34;napi_register_module_v1&amp;#34;,
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="na"&gt; CallConvs = [typeof(CallConvCdecl)]&lt;/span&gt;&lt;span class="p"&gt;)]&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="n"&gt;nint&lt;/span&gt; &lt;span class="n"&gt;Init&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;nint&lt;/span&gt; &lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;nint&lt;/span&gt; &lt;span class="n"&gt;exports&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Initialize&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;RegisterFunction&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;exports&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;&amp;#34;readStringValue&amp;#34;&lt;/span&gt;&lt;span class="n"&gt;u8&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;ReadStringValue&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;exports&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;A few things worth calling out here. &lt;code&gt;nint&lt;/code&gt; is a native-sized integer — the managed equivalent of &lt;code&gt;intptr_t&lt;/code&gt;. The &lt;code&gt;u8&lt;/code&gt; suffix produces a &lt;code&gt;ReadOnlySpan&amp;lt;byte&amp;gt;&lt;/code&gt; with a UTF-8 string literal, passed directly to N-API without any encoding allocation. And &lt;code&gt;[UnmanagedCallersOnly]&lt;/code&gt; exports the method with the exact entry point name Node.js is looking for.&lt;/p&gt;
&lt;h2 id="resolving-n-api-against-the-host-process"&gt;Resolving N-API against the host process&lt;/h2&gt;
&lt;p&gt;N-API functions are exported by &lt;code&gt;node.exe&lt;/code&gt; itself, not a separate library. So instead of linking against something, you resolve them against the running process at startup:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;private&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="n"&gt;Initialize&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;NativeLibrary&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SetDllImportResolver&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;System&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reflection&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Assembly&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetExecutingAssembly&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;ResolveDllImport&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="n"&gt;nint&lt;/span&gt; &lt;span class="n"&gt;ResolveDllImport&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;libraryName&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Assembly&lt;/span&gt; &lt;span class="n"&gt;assembly&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;DllImportSearchPath&lt;/span&gt;&lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="n"&gt;searchPath&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;libraryName&lt;/span&gt; &lt;span class="k"&gt;is&lt;/span&gt; &lt;span class="n"&gt;not&lt;/span&gt; &lt;span class="s"&gt;&amp;#34;node&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;NativeLibrary&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetMainProgramHandle&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;With that in place, your P/Invoke declarations work cleanly:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="na"&gt;[LibraryImport(&amp;#34;node&amp;#34;, EntryPoint = &amp;#34;napi_create_string_utf8&amp;#34;)]&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;internal&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kd"&gt;partial&lt;/span&gt; &lt;span class="n"&gt;Status&lt;/span&gt; &lt;span class="n"&gt;CreateStringUtf8&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;nint&lt;/span&gt; &lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ReadOnlySpan&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;str&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;nuint&lt;/span&gt; &lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="k"&gt;out&lt;/span&gt; &lt;span class="n"&gt;nint&lt;/span&gt; &lt;span class="n"&gt;result&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;The source-generated &lt;code&gt;[LibraryImport]&lt;/code&gt; handles the marshalling. &lt;code&gt;ReadOnlySpan&amp;lt;byte&amp;gt;&lt;/code&gt; maps to &lt;code&gt;const char*&lt;/code&gt;, function pointers pass through directly, and it&amp;rsquo;s all trimming-compatible.&lt;/p&gt;
&lt;h2 id="what-an-actual-exported-function-looks-like"&gt;What an actual exported function looks like&lt;/h2&gt;
&lt;p&gt;Here&amp;rsquo;s the registry reader they built — the whole function, from reading arguments to returning a result:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-csharp" data-lang="csharp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="na"&gt;[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)]&lt;/span&gt;&lt;span class="p"&gt;)]&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;private&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="n"&gt;nint&lt;/span&gt; &lt;span class="n"&gt;ReadStringValue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;nint&lt;/span&gt; &lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;nint&lt;/span&gt; &lt;span class="n"&gt;info&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;try&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;keyPath&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;GetStringArg&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;info&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;valueName&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;GetStringArg&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;info&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;keyPath&lt;/span&gt; &lt;span class="k"&gt;is&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt; &lt;span class="p"&gt;||&lt;/span&gt; &lt;span class="n"&gt;valueName&lt;/span&gt; &lt;span class="k"&gt;is&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;ThrowError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;&amp;#34;Expected two string arguments: keyPath, valueName&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;var&lt;/span&gt; &lt;span class="n"&gt;key&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;Registry&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;CurrentUser&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;OpenSubKey&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;keyPath&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;writable&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;key&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="n"&gt;GetValue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;valueName&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;is&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="k"&gt;value&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="n"&gt;CreateString&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="k"&gt;value&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;GetUndefined&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;catch&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Exception&lt;/span&gt; &lt;span class="n"&gt;ex&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;ThrowError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;env&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;$&amp;#34;Registry read failed: {ex.Message}&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;Important note on the &lt;code&gt;try/catch&lt;/code&gt;: an unhandled exception in an &lt;code&gt;[UnmanagedCallersOnly]&lt;/code&gt; method crashes the host process. You always catch and forward to JavaScript via &lt;code&gt;ThrowError&lt;/code&gt;.&lt;/p&gt;
&lt;h2 id="calling-it-from-typescript"&gt;Calling it from TypeScript&lt;/h2&gt;
&lt;p&gt;&lt;code&gt;dotnet publish&lt;/code&gt; produces your platform-specific native library. You rename it to &lt;code&gt;.node&lt;/code&gt; (Node.js convention for native addons) and use it with a standard &lt;code&gt;require()&lt;/code&gt;:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-typescript" data-lang="typescript"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kr"&gt;interface&lt;/span&gt; &lt;span class="nx"&gt;RegistryAddon&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nx"&gt;readStringValue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;keyPath&lt;/span&gt;: &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;valueName&lt;/span&gt;: &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="kc"&gt;undefined&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kr"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;registry&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kr"&gt;require&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s1"&gt;&amp;#39;./native/win32-x64/RegistryAddon.node&amp;#39;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kr"&gt;as&lt;/span&gt; &lt;span class="nx"&gt;RegistryAddon&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kr"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;sdkPath&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;registry&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;readStringValue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="s1"&gt;&amp;#39;SOFTWARE\\dotnet\\Setup\\InstalledVersions\\x64\\sdk&amp;#39;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="s1"&gt;&amp;#39;InstallLocation&amp;#39;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;That&amp;rsquo;s it. TypeScript into C#, no Python, no C++.&lt;/p&gt;
&lt;h2 id="what-they-gained"&gt;What they gained&lt;/h2&gt;
&lt;p&gt;The immediate win was contributor experience: no specific Python version needed, &lt;code&gt;yarn install&lt;/code&gt; works with just Node.js and the .NET SDK. CI pipelines got simpler too.&lt;/p&gt;
&lt;p&gt;Performance was comparable to the C++ implementation. Native AOT produces optimized native code, and for string marshalling and registry access, the difference is negligible. The slightly larger memory footprint of the .NET runtime doesn&amp;rsquo;t matter in a long-running VS Code extension process.&lt;/p&gt;
&lt;p&gt;But the bit that caught my attention was this: they noted that with Native AOT producing shared libraries that load directly into the Node.js process, they could potentially host &lt;em&gt;more&lt;/em&gt; .NET logic in-process, avoiding the serialization and process-management overhead of their current pipe-based approach. That&amp;rsquo;s a longer-term exploration, but the foundation is now in place.&lt;/p&gt;
&lt;h2 id="why-i-think-this-is-interesting-beyond-vs-code-extensions"&gt;Why I think this is interesting beyond VS Code extensions&lt;/h2&gt;
&lt;p&gt;We often talk about Native AOT in the context of serverless cold starts or embedded scenarios. This is a different angle: using Native AOT to bridge .NET into ecosystems that traditionally required C or C++. Any environment that can load a native shared library — Electron apps, Python extensions via ctypes, Rust via FFI, Node.js via N-API — is now a potential host for C# code.&lt;/p&gt;
&lt;p&gt;For .NET developers who&amp;rsquo;ve been eyeing some interop scenario but didn&amp;rsquo;t want to learn a C++ build system, this pattern is worth knowing. Write your logic in C#, expose it with &lt;code&gt;[UnmanagedCallersOnly]&lt;/code&gt;, compile with &lt;code&gt;PublishAot&lt;/code&gt;, and load it from wherever you need it.&lt;/p&gt;
&lt;h2 id="wrapping-up"&gt;Wrapping up&lt;/h2&gt;
&lt;p&gt;The C# Dev Kit team replaced Python/C++ overhead with clean C# code that everyone on the team already knows how to write and debug. The approach is not complicated once you see it, and it&amp;rsquo;s a great example of Native AOT solving a real problem that doesn&amp;rsquo;t get talked about enough.&lt;/p&gt;
&lt;p&gt;If you want the full walkthrough with all the string marshalling helpers, check the &lt;a href="https://devblogs.microsoft.com/dotnet/writing-nodejs-addons-with-dotnet-native-aot/"&gt;original post on the .NET blog&lt;/a&gt;. There&amp;rsquo;s also &lt;a href="https://github.com/microsoft/node-api-dotnet"&gt;node-api-dotnet&lt;/a&gt; if you need a higher-level framework for more complex scenarios.&lt;/p&gt;</content:encoded></item></channel></rss>